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FAQ: StarCraft II Scripting Language

C programmers would have a field day creating maps for Starcraft II from intermediate to advanced designs as Starcraft IIs editor is based on the C language. For beginner maps, users would be given access to Trigger Editor which enables creation of maps faster and easier without the need for C development.

We hope to hear more from Blizzard on the developments of Trigger Editor and the scripting platform for creating maps.

Source: Blizzard forums

  

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  • Date : Wednesday, December 12, 2007
    Author : Editor in Chief
    Categories : Gaming

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